10 Yu-Gi-Oh Cards That Deserve To Be Unbanned (& Why)
Plenty of Yu-Gi-Oh cards have been banned over the years but many of them don't deserve this fate and should be brought back.
Every so often the Yu-Gi-Oh ban list comes up for discussion. Both casual and competitive players alike have the cards they want to see taken off the list. Sometimes it's selfish, and people just want their favorite cards to be added back, other times it's for the health of the game to re-introduce cards and make decks stronger.
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With the Yu-Gi-Oh ban list once again back as a major point of discussion in the community, it's worth looking at some cards that probably shouldn't be on the list anymore, for a variety of reasons. Some of these cards could stand to be completely unlimited, while others only need a single copy, but they should all be seriously looked at for possibly being taken off the blacklist.
10. Maxx "C" Lets Players Slow Down Their Opponent's Special Summons
Maxx “C” was one of the first “hand traps”, allowing the user to draw a card each time the opponent special summoned a monster. Maxx “C” was initially banned because it was something of a hard counter to the opponent, forcing them to end their turn once this card was played. After all, the board state would often end with three monsters but require eight summons. But in the end, Maxx “C” forced players to balance risk versus reward and stop the opponent from summoning whenever without thinking.
9. Master Peace, The Dracoslaying King Is A Good Boss Monster For Its Deck
Master Peace was the boss monster of True Dracos, most players hated this card. The gimmick of True Dracos was they were high-level monsters that could be normal summoned by tributing Monsters, or continuous backrow cards. Master Peace was terrifying because whatever was used to tribute summon it, it couldn’t be affected by cards of that type. This could should only come back because True Draco has so many of their cards hit, they could use a single boss monster. But only one.
8. Vanity's Emptiness Stops Special Summoning
Vanity’s Emptiness stopped either player from special summoning monsters. The only thing that destroyed it was if a card was sent from the deck or field to the graveyard—which meant if anything on the field was destroyed, that was it. Vanity’s Emptiness is meant to limit players from constantly swarming the field with special summoned monsters, and could stand to see a return at a single copy as it would give the anti-meta players something to work with.
7. Spellbook Of Judgment Would Make Spellbooks Decent Again
Spellbook of Judgment was pretty legit during the era it came out. It was one of those cards that started the “paragraph of text as a card effect” stuff.
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The simple answer for what Spellbook of Judgment did is it let the player add Spellbook Spell Cards to the hand for every spell card played during the turn. It’s a poorly designed card because it rewards overextension, but the Spellbooks can’t come back even with this at one copy—the game has changed too much.
6. Sky Striker Mobilize – Engage! Is Necessary For Sky Striker Consistency
Everyone knows the deal with Sky Strikers. They dominated the game of Yu-Gi-Oh for months with their incredible spells and Link monsters. Mobilize Engage was essentially the deck’s engine, letting the player add Sky Striker cards from their deck to the hand, and drawing an additional card if there were three spells in the grave. It was banned over here because Konami was tired of seeing the deck, but even that didn’t work—it took better decks to eventually phase it out. Allowing this card to come back to two is just allowing Sky Striker fans something to play with.
5. Kaiser Colosseum Gives Anti-Meta Players A Good Continuous Spell
A continuous spell card that stopped players from summoning more monsters than the opponent has on the field. Kaiser Colosseum is supposed to keep the playing field level by making it so that neither player ever has more monsters than the other. The only problem is it favors the player who has it in their deck. But as long as Mystic Mine is legal, it’s ridiculous this card doesn’t exist as well, especially since both can be destroyed by back row removal.
4. Heavy Storm Is Weaker Than Harpie's Feather Duster
Heavy Storm is meant to be a back row clearer and is capable of destroying all spells and traps on the field. Heavy Storm was briefly legal again in September 2011, but after a couple of formats Konami got rid of it and it hasn’t been seen off the blacklist in years.
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But Harpie’s Feather Duster is legal now—that’s essentially Heavy Storm but one-sided. The only benefit to this card is in decks that gain something from having their own cards destroyed—still, it’d be fine off the list at a single card.
3. Performapal Skullcrobat Joker Gives Performapals Some Consistency
Performapal Skullcrobat Joker adds a Performapal, Magician, or Odd-Eyes monster from the deck to the hand on summoning. At one point, this was part of a deck that was so powerful Konami officially hit the deck before their ban list released, marking the first “emergency” ban list in a decade. However, even in the OCG Skullcrobat Joker is limited. With so many other tools banned for Pendulum Monsters, this would just give Performapal decks a bit more consistency.
2. Salamangreat Miragestallio Is A Key Part Of Salamangreat Combos
Miragestallio was Salamangreat’s key Xyz monster. Its detach effect was special summoning Salamangreat monsters from the deck. But its key ability was when it was sent to the graveyard to Link summon a monster it could bounce a monster on the field to the hand. Miragestallio offered a great removal tool for the deck, and an additional way to get monsters on the field. Konami only got rid of it to weaken Salamangreat enough to keep people from running it—that’s been accomplished now, so why not let it return?
1. Thunder Dragon Colossus Makes Thunder Dragons Work
Thunder Dragon Colossus upon being summoned stopped the opponent from adding cards to the hand except by drawing them. It also had a protective effect because it could banish a Thunder monster to avoid being destroyed. This card was basically the entire reason people ran Thunder Dragons, and the only real problem with the card was that there were three copies. Konami only needed to limit this, but they banned it to sell other decks. Give Thunder Dragon players their boss monster back.
Source: cbr.com
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